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MHWilds | Meals & Food Skills

Monster Hunter Wilds intoduces a few diffrent ways to eat a meal and how the meal effects last.


Hunters are no longer required to eat before every hunt. Now, once a meal is eaten the effects will last from 50 to up to 70 minutes depending on how the meal was made. In the top left Above your Health Bar will be an indicator showing how long the effect remains in effect. The food timer will also ONLY go down if you are out in the field. At Camp or in the Grand Hub the timer will NOT go down.

Food timer indicator

Meals

After each meal you consume, you will also gain 2 random skills as a bonus.

If your timer is almost up you can simply re-cook the meal to re-apply the Food effects.
You do NOT need to wait until the timer has run out in order to eat again.
Meals can be eaten as many times as you want so that the active skills can be switched out to suit your current hunt better. 

All meals eaten will also give you a set amount of 50 Health and 150 Stamina.
Depending on the Meal type and / or what ingredients used you can also get an additional:

Attack, Defense and / or All Elemental Resistances up.
In some cases Food Skills Stack with an Armor Skill but cannot exceed the max level of the given skill. 

Vouchers

Sometimes a village will invite you for a FREE meal. These meals are the same ones that can be ordered at the canteen in the grand hub. The meals in the Grand hub can be eaten at any point using vouchers.

And during a seasonal even will also provide a special meal only available within the event period.

Vouchers can be obtained Via:

  1. Daily Login.
  2. Arena Quests
  3. Some Event Quest
  4. Barrel Bowling at the Grand Hub

Meal Effects

Monster Hunter Wilds 5-3-2026 16_02_36

Grilling a Meal

Hunters can now use the Portable BBQ Grill  to either cook a meal in their Camp or use it when out in the field. These meals last for 30 Minutes if only cooked using rations OR 50 minutes when making a full meal.
Costum Meals can be made and saved as Favorite for quick and easy access.

Grilling a meal consists of 3 steps.

  1. A Ration Which will give you a stat buff combination of either:
    Attack, Defense or Defense and Elemental Resistance
    50 Health and 150 Stamina.
    And giving you a 30 Minute Effect Duration.
  2. An Additional Ingredient that will give a Food Skill and depending on the quality of the food will give you either a Low (Lo) or High (Hi) effect.
    Adding an extra 20 Minutes to the Effect Duration.
  3. The Finishing Touches, which will give a second Food Skill.
    +5 Element Resistance to all elements

All of the ingredients can be obtained while out gathering from items with a ”?” Mark on them OR be traded for with the villages (which can be unlocked by certain Side Missions) OR can be obtained by doing certain Event Quest

Ration

Effect Duration: +30:00

Status Effect: Health +50  / Stamina +150

Item

Effect

 Meat

+2 Attack

Fish

+4 Defense

 Veggies

+2 Defense
+3 Element Resistance (All)

Additional Ingredients

Effect Duration: +20:00

+ Random Food Skill

Item

Skill

Effect

Kunafa Cheese

Defender Meal (Lo)

Gives a 12.5% Chance to reduce Damage by 30%.
Triggers separately fro Divine Blessing.

Sharp Kunafa Cheese

Defender Meal (Hi)

Gives a 25% Chance to reduce Damage by 30%.
Triggers separately fro Divine Blessing.

Droolshroom

 Black Belt Meal (Lo)

Constitution Lv 2 (Stacks)
20% Reduced Stamina depletion

Delishroom

 Black Belt Meal (Hi)

Constitution Lv 3 (Stacks)
30% Reduced Stamina depletion

 Mud Shrimp

 Tumbler Meal (Lo)

Evade Window Lv 2 (Stacks)
Increase Invulnerability window

 Turbid Shrimp

 Tumbler Meal (Hi)

Evade Window Lv 3 (Stacks)
Increase Invulnerability window.

Fluffy Egg

 Caprice Meal (Lo)

Activates between every 3 – 5 minutes.
Gain +7 Attack for 10 Seconds.

Airy Egg

Caprice Meal (Hi)

Activates between every 3 – 5 minutes.
Gain +15 Attack for 10 Seconds.

Sild Garlic

Moxie Meal (Lo)

If health is above the threshold you will survive with 1 HP.

Specialty Garlic

Moxie Meal (Hi)

If health is above the threshold you will survive with 1 HP.
Will also grand you some health back once activated

Finishing Touches

Element Resist +5

+ Random Food Skill

Item

Skill

Effect

 Wild Herb

Immunizer Meal

Lv 1 Element Resist to all Elements (Stacks)

 Eastern Honey

Medic Meal

 Recovery up Lv 1 (Stacks)
Increases Health recovered by 10%.

 Monster Chili

Sizzling Meal

Negates hot and cold area effects and gain +5 Defense when in those areas.

 Jeweled Mullet Roe

 Swimmer Meal

Gain +3 Attack when ”wet”
(Contact with Water, Oil, being in the Rain or Underwater)

 Wild Seed Oil

 Specialist Meal

Gain +30 Status Effects (All)
(Poison Sleep, Paralysis, Blast)

 Truffle Du Conga

 Gatherer Meal

Gain a 20% chance for an extra item obtained from all gathering spots.

Ration

Effect Duration: +30:00

Status Effect: Health +50  / Stamina +150

 Meat

+2 Attack

Fish

+4 Defense

 Veggies

+2 Defense
+3 Element Resistance (All)

Additional Ingredients

Effect Duration: +20:00

+ Random Food Skill

Kunafa Cheese

Defender Meal (Lo)

Gives a 12.5% Chance to reduce Damage by 30%.
Triggers separately fro Divine Blessing.

Sharp Kunafa Cheese

Defender Meal (Hi)

Gives a 25% Chance to reduce Damage by 30%.
Triggers separately fro Divine Blessing.

Droolshroom

 Black Belt Meal (Lo)

Constitution Lv 2 (Stacks)
20% Reduced Stamina depletion

Delishroom

Black Belt Meal (Hi)

Constitution Lv 3 (Stacks)
30% Reduced Stamina depletion

 Mud Shrimp

 Tumbler Meal (Lo)

Evade Window Lv 2 (Stacks)
Increase Invulnerability window

 Turbid Shrimp

Tumbler Meal (Hi)

Evade Window Lv 3 (Stacks)
Increase Invulnerability window

Fluffy Egg

 Caprice Meal (Lo)

Activates between every 3 – 5 minutes.
Gain +7 Attack for 10 Seconds.

Airy Egg

Caprice Meal (Hi)

Activates between every 3 – 5 minutes.
Gain +15 Attack for 10 Seconds.

Sild Garlic

Moxie Meal (Lo)

If health is above the threshold you will survive with 1 HP.

Specialty Garlic

Moxie Meal (Hi)

If health is above the threshold you will survive with 1 HP.
Will also grand you some health back once activated

Finishing Touches

Element Resist +5

+ Random Food Skill

 Wild Herb

Immunizer Meal

Lv 1 Element Resist to all Elements (Stacks)

 Eastern Honey

Medic Meal

 Recovery up Lv 1 (Stacks)
Increases Health recovered by 10%.

 Monster Chili

Sizzling Meal

Negates hot and cold area effects and gain +5 Defense when in those areas.

 Jeweled Mullet Roe

 Swimmer Meal

Gain +3 Attack when ”wet”
(Contact with Water, Oil, being in the Rain or Underwater)

 Wild Seed Oil

 Specialist Meal

Gain +30 Status Effects (All)
(Poison Sleep, Paralysis, Blast)

 Truffle Du Conga

 Gatherer Meal

Gain a 20% chance for an extra item obtained from all gathering spots.

Grand Hub Canteen & Village Meals

Meals eaten in the Grand Hub Canteen will always give you a set amount of skills. 
These can also be eaten at one of the villages for free in invited. And require a Voucher to order a meal.
Once a pick-a-meal Voucher is used to eat a meal all other hunters in the same Gathering Hub can eat the same meal for free.
The meals from the villages are also the only 4 that will guarantee the Insurance Skill.
Once a meal has been eaten you will also gain 2 random skills.

Village Meals

Springy Kunafa Cuisine

Effect Duration: +70:00

Status Effect: Health +50  / Stamina +150

Attack +5

Defense +10

Element Resistances + 10

+ 2 Random Food Skills

Skill

Effect

Lucky Meal

Increases rewards at the end of the quest by 2.

Insurance Meal

Prevents the FIRST cart from decreasing the counter.

Defender Meal (Hi)

Gives a 25% Chance to reduce Damage by 30%.
Triggers separately fro Divine Blessing.

Hot Azuz Cuisine

Effect Duration: +70:00

Status Effect: Health +50  / Stamina +150

Attack +5

Defense +10

Element Resistances + 10

+ 2 Random Food Skills

Skill

Effect

Carver Meal

Chance to get 1 -3 extra carves from large monster, small monsters and tails.

Insurance Meal

Prevents the FIRST cart from decreasing the counter.

 Tumbler Meal (Hi)

Evade Window Lv 3 (Stacks)
Increase Invulnerability window.

Fresh Sild Cuisine

Effect Duration: +70:00

Status Effect: Health +50  / Stamina +150

Attack +5

Defense +10

Element Resistances + 10

+ 2 Random Food Skills

Skill

Effect

Capture Pro Meal

Increases capture rewards at the end of the quest by 2.

Insurance Meal

Prevents the FIRST cart from decreasing the counter.

Moxie Meal (Hi)

If health is above the threshold you will survive with 1 HP.
Will also grand you some health back once activated

Colorful Suja Cuisine

Effect Duration: +70:00

Status Effect: Health +50  / Stamina +150

Attack +5

Defense +10

Element Resistances + 10

+ 2 Random Food Skills

Skill

Effect

Exploiter Meal

Increased chance to recieve extra matirals from breaking wounds.

Insurance Meal

Prevents the FIRST cart from decreasing the counter.

 Tumbler Meal (Hi)

If health is above the threshold you will survive with 1 HP.
Will also grand you some health back once activated

Festival of Accord Meals

Blossomdance Sushi Meal

Effect Duration: +70:00

Status Effect: Health +50  / Stamina +150

Attack +5

Defense +10

Element Resistances + 10

+ 2 Random Food Skills

Skill

Effect

Defender Meal (Hi)

Gives a 25% Chance to reduce Damage by 30%.
Triggers separately fro Divine Blessing.

 Gatherer Meal

Gain a 20% chance for an extra item obtained from all gathering spots.

Riser Meal

Longer invulnerability period when getting up.

Flamefete Barbecue Meal

Effect Duration: +70:00

Status Effect: Health +50  / Stamina +150

Attack +5

Defense +10

Element Resistances + 10

+ 2 Random Food Skills

Skill

Effect

Moxie Meal (Hi)

If health is above the threshold you will survive with 1 HP.
Will also grand you some health back once activated

 Swimmer Meal

Gain +3 Attack when ”wet”
(Contact with Water, Oil, being in the Rain or Underwater)

Balanced Meal

Flinch-Free Lv. 2 (Stacks)
Prevents knockbacks. Tripping is reduced to a knockback instead.

Dreamspell Tea Time Stand

Effect Duration: +70:00

Status Effect: Health +50  / Stamina +150

Attack +5

Defense +10

Element Resistances + 10

+ 2 Random Food Skills

Skill

Effect

Moxie Meal (Hi)

If health is above the threshold you will survive with 1 HP.
Will also grand you some health back once activated

 Swimmer Meal

Gain +3 Attack when ”wet”
(Contact with Water, Oil, being in the Rain or Underwater)

Balanced Meal

Flinch-Free Lv. 2 (Stacks)
Prevents knockbacks. Tripping is reduced to a knockback instead.

Lumenhymn Ceremonial Platter

Effect Duration: +70:00

Status Effect: Health +50  / Stamina +150

Attack +5

Defense +10

Element Resistances + 10

+ 2 Random Food Skills

Skill

Effect

Insurance Meal

Prevents the FIRST cart from decreasing the counter.

Immunizer Meal

Lv 1 Element Resist to all Elements (Stacks)

Fortune Hunter Meal

Gain 50% more Zenny from quest rewards.

ICHIRAN Collaboration

Classic Tonkotsu Ramen

Effect Duration: +70:00

Status Effect: Health +50  / Stamina +150

Attack +5

Defense +10

Element Resistances + 10

+ 2 Random Food Skills

Skill

Effect

Extra Noodles Meal

The first two Food or Drink items used while on a Quest will not be consumed after use.

 Spicy Red Meal (Attack)

After you consume food or a drink gain Partbreaker Lv2 (Stacks).
Lasts for 30 seconds.

Sizzling Meal

Negates hot and cold area effects and gain +5 Defense when in those areas.

100% Tonkotsu-Free Ramen

Effect Duration: +70:00

Status Effect: Health +50  / Stamina +150

Attack +5

Defense +10

Element Resistances + 10

+ 2 Random Food Skills

Skill

Effect

Extra Noodles Meal

The first two Food or Drink items used while on a Quest will not be consumed after use. 

Spicy Red Meal (Energy)

After you consume food or a drink gain Stamina Surge Lv2 (Stacks).
Lasts for 60 seconds.

Sizzling Meal

Negates hot and cold area effects and gain +5 Defense when in those areas.

Guaranteed Skills

These are the skills that can be obtained tought eating a specific meal.
And thus can be aimed and accounted for to take into a hunt.

Skill

Effect

 Black Belt Meal (Lo)

Constitution Lv 2 (Stacks)
20% Reduced Stamina depletion

 Black Belt Meal (Hi)

Constitution Lv 3 (Stacks)
30% Reduced Stamina depletion

 Caprice Meal (Lo)

Activates between every 3 – 5 minutes.
Gain +7 Attack for 10 Seconds.

Caprice Meal (Hi)

Activates between every 3 – 5 minutes.
Gain +15 Attack for 10 Seconds.

Capture Pro Meal

Increases capture rewards at the end of the quest by 2.

Carver Meal

Chance to get 1 -3 extra carves from large monster, small monsters and tails.

Defender Meal (Lo)

Gives a 12.5% Chance to reduce Damage by 30%.
Triggers separately fro Divine Blessing.

Defender Meal (Hi)

Gives a 25% Chance to reduce Damage by 30%.
Triggers separately fro Divine Blessing.

Exploiter Meal

Increased chance to recieve extra matirals from breaking wounds.

Extra Noodles Meal

The first two Food or Drink items used while on a Quest will not be consumed after use. 

 Gatherer Meal

Gain a 20% chance for an extra item obtained from all gathering spots.

Immunizer Meal

Lv 1 Element Resist to all Elements (Stacks)

Insurance Meal

Prevents the FIRST cart from decreasing the counter.

Lucky Meal

Increases rewards at the end of the quest by 2.

Medic Meal

 Recovery up Lv 1 (Stacks)
Increases Health recovered by 10%.

Moxie Meal (Lo)

If health is above the threshold you will survive with 1 HP.

Moxie Meal (Hi)

If health is above the threshold you will survive with 1 HP.
Will also grand you some health back once activated

Sizzling Meal

Negates hot and cold area effects and gain +5 Defense when in those areas.

 Specialist Meal

Gain +30 Status Effects (All)
(Poison Sleep, Paralysis, Blast)

 Spicy Red Meal (Attack)

After you consume food or a drink gain Partbreaker Lv2 (Stacks).
Lasts for 30 seconds.

Spicy Red Meal (Energy)

After you consume food or a drink gain Stamina Surge Lv2 (Stacks).
Lasts for 60 seconds.

 Swimmer Meal

Gain +3 Attack when ”wet”
(Contact with Water, Oil, being in the Rain or Underwater)

 Tumbler Meal (Lo)

Evade Window Lv 2 (Stacks)
Increase Invulnerability window

 Tumbler Meal (Hi)

Evade Window Lv 3 (Stacks)
Increase Invulnerability window.

Random Skills

These are skills that will be added to your meal at random. Getting lucky in obtaining a good skill is needed.
These skills are a nice little extra but not something you can count on.
As an exception some of these will appear on a dish from the Festival of accord meals.

Skill

Effect

Balanced Meal

Gives a 12.5% Chance to reduce Damage by 30%.
Triggers separately fro Divine Blessing.

Break-time Meal

Constitution Lv 2 (Stacks)
20% Reduced Stamina depletion

Bulldozer Meal

Evade Window Lv 2 (Stacks)
Increase Invulnerability window

Escape Artist Meal

Activates between every 3 – 5 minutes.
Gain +7 Attack for 10 Seconds.

Fisher Meal

If health is above the threshold you will survive with 1 HP.

Fortune Hunter Meal

Prevents the FIRST cart from decreasing the counter.

Hardy Meal

Lv 1 Element Resist to all Elements (Stacks)

Iron Carver Meal

 Recovery up Lv 1 (Stacks)
Increases Health recovered by 10%.

Rider Meal

Negates hot and cold area effects and gain +5 Defense when in those areas.

Riser Meal

Gain +3 Attack when ”wet”
(Contact with Water, Oil, being in the Rain or Underwater)

Piping-Hot Meal

Gain +30 Status Effects (All)
(Poison Sleep, Paralysis, Blast)

Top Cat Meal

Gain a 20% chance for an extra item obtained from all gathering spots.

Trainer Meal

Increases rewards at the end of the quest by 2.

Database

Monsters & Ecology
– Monsters
– Endemic Life
– Turf Wars
World & Exploration
– Locations
– Popup Camps
– Hook Slinger

– Trading
Hunting Buddies

– Palico
– Seikret
– Support Hunters
Weapons & Equipment
Weapons
– Armors
– Artian / Gogma Weapons
– Palico Gear
– Decorations
– Talismans
– Mantles

Skills & Effects
– Weapon Skills
– Armor Skills
– Group & Set Skills
– Food Skills
Mechanics
– Stat Buffs
– Blight & Status Ailments
– Power Clash & Offset
– Mounting
– Capturing
Quests & Progression
– Main Quests
– Optional Quests
Event Quests
– Arena Quests
Side Missions
– Field Survey & Investigations

– Unlock Progression
Items & Crafting
– Items
– Combo List
Extra & Media
– Awards
– Title Updates

– Road Map
– Video Gallery

Database

Monsters & Ecology
– Monsters
– Endemic Life
– Turf Wars
World & Exploration
– Locations
– Popup Camps
– Hook Slinger

– Trading
Hunting Buddies

– Palico
– Seikret
– Support Hunters
Weapons & Equipment
Weapons
– Armors
– Artian / Gogma Weapons
– Palico Gear
– Decorations
– Talismans
– Mantles

Skills & Effects
– Weapon Skills
– Armor Skills
– Group & Set Skills
Meals & Food Skills
Mechanics
– Stat Buffs
– Blight & Status Ailments
– Power Clash & Offset
– Hitzones
– Mounting
– Capturing
Quests & Progression
– Main Quests
– Optional Quests
Event Quests
– Arena Quests
Side Missions
– Field Survey & Investigations

– Unlock Progression
Items & Crafting
– Items
– Combo List
Extra & Media
– Awards
– Title Updates

– Road Map
– Video Gallery